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Havok sdk
Havok sdk




being able to come up to speed in a new area quickly. Even more valuable is the skill we call life-long learning, i.e. Expertise in physics alone is not nearly so valuable as expertise in physics /and something else/. It’s also worth mentioning that most of the high-paying jobs are interdisciplinary. The number of physics jobs in the computer graphics industry is not super-huge, but it’s more than the number of physics jobs at (say) CERN. This is useful as part of the answer when students ask what physics is good for in the real world. Support For frequently asked questions, downloads, code snippets, and more, visit our support portal. That’s based on the fact that Intel paid 110 million to acquire Havok back in 2007. The price that Microsoft paid has not been announced, but I reckon it is in the neighborhood of a billion dollars. Here is a news report that mentions physics in a real-world context:Įvery video game has a module called the “physics engine”.Ī good physics engine is worth a bunch of money. I am reposting it here with permission from the poster – John Denker: Havok make the news recently and the following was posted on an american physics-teachers’ forum. Take a look at their leadership team to see the interdisciplinary nature of their combined skillset.

havok sdk havok sdk

This gives us a pretty good idea of what they are about:






Havok sdk